Tyler Wilson

Welcome! I have been a self taught professional video game developer since the year 2000. I spent the first ten years making main characters for games like Sleeping Dogs, Prototype, Bully, Scarface, and The Incredible Hulk: Ultimate Destruction. All in Vancouver, BC.

In 2009 I partnered with a former colleague to create Moto X Mayhem, a mobile racing game, which reached #1 in the App Store and remained in the top 25 of the Racing category for some time. We updated and maintained our game as Occamy Games for three years where I was responsible for creative direction, game design, and marketing.

I am seeking interesting partnerships and opportunities for up and coming game platforms.

If you're looking for my resume, check out my LinkedIn profile.



  • Character Creation
  • Technical Art
  • Casual Games
  • Outsourcing
  • Organization
  • Leadership


  • Maya
  • 3ds Max
  • Zbrush
  • XNormal
  • Knald
  • Marvelous Designer
  • Photoshop
  • InDesign
  • Premiere